Level Designer sollicitatievragen

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Ubisoft
Er werd een Level Designer gevraagd...9 augustus 2012

Why, as a girl, I decided to follow a career in Level Design

1 antwoorden

I believe the gender is not important, if the job is done as well being both boy or girl Minder

CAMAO

Was müssten wir tun um Sie nach einer Woche bei uns wieder zu vergraulen?

1 antwoorden

Arbeitszeiten über 10 Stunden am Tag.

Redemption Games

How would you improve your favorite game?

1 antwoorden

Tell me a joke.

Wild Republic

What is the difference between a copyright and trademark.

1 antwoorden

I said I did not know

DCI Marketing

At the time the most focused discussion was on how fast I could create visual imagery. Emphasis on sales team feeling it took too long to get design done for them. I bring this up because, it was unexpected that they cared more about my ability to produce rather then the quality of my designs.

1 antwoorden

With my skill-sets and focus on new technologies, I had the right software and know how to be a fast image generator. This coupled with my ability to publicly speak is exactly what they were looking for. It proved in my time there that these two skill sets were held in highest regard. Minder

Wild Wing Cafe

Do you think you can work in a fast-paced work environment?

1 antwoorden

In my sleep

Bongfish

What is level design to you?

1 antwoorden

Found this one a bit odd, but talked about what I think makes great level design

Metanaut

What was one of the projects you were most proud of?

1 antwoorden

I spoke of a recent project where I was fortunate enough have a wonderful team and we were really happy with how it turned out. Minder

Jacobs

what was you rrole in this project? what did you used for making the model?

1 antwoorden

an honest response to what you did is good!

Michael Graves & Associates

If I knew how to use metric system. Since some of their projects were abroad

1 antwoorden

I am very fluent in metric and imperial systems

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