Pluspunten
- Products you work on are games and entertainment that people all over the world are passionate about. Easy to find motivation if you are intrinsically motivated. - Relaxed culture, not too many places in the org where you will find hard deadlines, and even in the cases where there are there is not a lot of pressure from management or leadership. This does lead to low performers overstaying at Riot for far too long, even when they have shown their peak, and high performers not getting compensated for their value because nobody cares quite frankly. - Decent compensation, particularly for gaming. For engineers however, compensation lags greatly behind what you can get at a FAANG or other startups. Overall Riot is a safe place to work, and with that comes the good and the bad. If you are a 2x3 or 3x2 on a 9 box (which you will be graded on), you can expect to stay at Riot as long as you want at a decent compensation. Riot's games are mostly pandemic-proof and recession-proof. However, if you are a 3x3 you will be underpaid and can find better opportunities elsewhere.
Minpunten
- After the League of Legends 10 year anniversary announcement and launching our new games, the company is struggling to find it's next big goal and that is squarely on Nicolo and the LC1 team. The MMO is good enough as a goal for now, but for some of the big picture goals that the leadership team has been saying for years, Riot is not taking the big bets required to get there because there is not a concrete vision. - Pay bands and changes to job architecture, particularly for technology/engineering, are causing many high performers to exit the company. Their compensation is effectively stuck outside of their 3% annual raise until they can get to the next band or PX+. Riot has some ways around this (cash & stay bonuses, etc.) but this has not stopped the deluge of high performers from leaving over the last 3 years, and has and will only get worse over 2021, especially after the payout in March.