De procedure duurde 4 weken. Ik heb gesolliciteerd bij Unity (Montréal, QC) in okt 2019
Sollicitatiegesprek
Screening call, then two video calls (non-technical and technical), lasting about an hour each.
The second round was a morning on-site for interviews, lunch with the team & a tour of their offices.
Stages were around a week apart with feedback during the first round.
Sollicitatievragen [1]
Vraag 1
Technical questions were typical of most game studio interviews I've had for generalist positions - broad discussion of rendering, linear algebra, networking, performance etc., going into depth where possible.
Ask the project you did. Basically focus on what you did
Ask you how you help other people. You manner.
With shared screen code interview.
That is all what I can say.
Interview process typically includes application screening, initial HR call, technical or skill assessments, one or more interviews with managers or panels, and final evaluation leading to offer or rejection decision.
The interview process was thoughtful and engaging. The design question and home application task, covering both backend and frontend, were well-structured, challenging, and provided a great way to showcase real-world skills.