Ik heb via een recruiter gesolliciteerd. De procedure duurde 5 weken. Ik heb gesolliciteerd bij Unity (Helsinki, Zuid-Finland) in sep 2020
Sollicitatiegesprek
I got first contacted by talent aquisition, then did an interview with an engineer in the team, after which I did a programming homework task. After that I was interviewed by the team manager and the lead developer in the team. Then I was interviewed with a principal developer, after which I still got to see the product the team was working on with the lead developer and a game designer. Finally we agreed about the contract details with talent aquisition, after which I had maybe 3 days time to make a decision.
One part where things could have gone better in my opinion was the contract negotiation, where I was negotiating with the talent aquisition person who didn't seem so familiar with common practices in Finnish companies (I think they were working from Denmark). For example I asked for a possibility to have additional holidays for the first year, which is a fairly common practice in Finnish companies to give, but this seemed to be a surprise to the talent aquisition person, and they claimed that doing this would be a discriminating thing to do.
Ik heb via een recruiter gesolliciteerd. De procedure duurde 4 weken. Ik heb gesolliciteerd bij Unity (Mountain View, CA) in mrt 2026
Sollicitatiegesprek
Overall, I had a very positive experience. The process was a bit long (a little over a month), but it also included the Easter holiday period in Europe/Montreal.
The process was: HR phone screen, hiring manager interview, take-home assignment, technical round, and three virtual onsite rounds (Product, Behavioral, and ML knowledge), followed by the final decision.
There was only one coding assessment, in take-home format. The algorithm/design pattern/GitHub parts were quite basic. There was also some web development content (CSS/HTML layout), which was more challenging for me since that is not my primary area.
I then had a technical round that focused mostly on past experience rather than the take-home assignment itself.
In the virtual onsite rounds, the last ML round covered many ML topics. I prepared a lot and was able to answer many of them, though not all. The interviewer was very helpful and willing to share knowledge, which I appreciated.
The interview process began with a phone call with a recruiter, followed by a Zoom technical interview with the team leader, who asked about my experience. After that, I had two system design interviews, and finally an HR and senior manager interview.
Sollicitatievragen [1]
Vraag 1
Design Bitly – URL shortening service.
Design recommendation server – you receive a list of campaigns and filter them based on business logic.
Ik heb online gesolliciteerd. De procedure duurde 4 weken. Ik heb gesolliciteerd bij Unity (Kopenhagen, Hoofdstad) in jul 2025
Sollicitatiegesprek
I started with an initial conversation with Recruiter team, where the process was clearly explained to me. After that, I quickly moved to a high-level discussion with the hiring managers about the team’s architecture and specific needs.
I was then guided into several technical interview rounds — about four sessions, each lasting around 45 minutes. These included both team members and experienced professionals from outside the team, with diverse backgrounds. Almost every stage included a coding assignment component, as well as high-level discussions and deep dives into relevant parts of my background.
The entire process took around four weeks in total: about two weeks for the interview stages to be scheduled and completed, and another two weeks before I received the official result. Throughout the process, interviewers were intelligent, collaborative, and supportive.
I enjoyed the experience and gained a clear understanding of what the role involves. The challenges were fair and engaging, without feeling overwhelming. I was very happy with the outcome.
Sollicitatievragen [1]
Vraag 1
focus on solving algorithmic problems in the style of common online coding platforms, particularly involving data structures and graph-related challenge